Fun game, good art, design and creative! I flipped the keyboard upside down because the default controls felt mirrored. Was this intentional? Also why is the character "jumping" from the ceiling and not the ground? P.S. sand stage doesn't have a kill box above.
the point of the game is that the player is the level and the terrain where you should stand is the character so by controlling the terrain it inverts the controls from the character's perspective
Nice idea and fun platformer.
One small suggestion would be to add a keyboard shortcut so the player doesn’t have to take there hand off the keyboard/controller to press the reset button.
← Return to game
Comments
Log in with itch.io to leave a comment.
Fun game, good art, design and creative!
I flipped the keyboard upside down because the default controls felt mirrored. Was this intentional? Also why is the character "jumping" from the ceiling and not the ground? P.S. sand stage doesn't have a kill box above.
the point of the game is that the player is the level and the terrain where you should stand is the character so by controlling the terrain it inverts the controls from the character's perspective
Very fun game.
Although I want to know, is the entire world really moving? Or does the character just have reverse controls and gravity?
i think it's impossible in godot or at least very difficoult since you can't use the tilemap collision for a characterbody2D
Design is rlly good, maybe give the background parralax scrolling?
making the background move would make it look more like the player is moving and not the terrain
Nice idea and fun platformer. One small suggestion would be to add a keyboard shortcut so the player doesn’t have to take there hand off the keyboard/controller to press the reset button.
Thanks for the feedback, gonna add the shortcut as soon as i can
edit: added it